Posts by Mbelsten

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    Nope - I even took a mindwipe tonic to see if that would prompt it.


    auto unlock is working as expected (engrams auto unlock everytime you level etc.)


    We have cryopods and fridges - all S+ tek engrams unlocked but none of the standard ones...

    So - on our first boss arena attempt we completed it on Medium difficulty, but no Tek engrams unlocked for us.....

    I have set bAutoUnlockAllEngrams=true so all engrams unlock as you level.

    Could this stop the tek engrams being unlocked? - All the S+ tek engrams are unlocked, but wont work without the normal version unlocked....

    Mods wise we are running S+, Stack me more and awesome spyglass. Nitrado private server.

    I have tried adding the command lines to game.ini to unlock the tek engrams anyway - but to no effect. Using Amdincheat does not unlock them either.


    Totally stumped...... Standard Tek Engrams remain unlocked no matter what I do......

    Cheers,

    Adr.

    Well - raised the ticket on the 31st March.


    on the 3rd April - I get a response saying it has been escalated.


    I have updated the ticket several times with new information - no response whatsoever.


    In frustration this afternoon I hired a server from a competitor. Boom, up and running with no problems in minutes.


    Sorry Nitrado - but you just lost one of the two servers I have with you....... Your 1st line Skype support guys are great - but your 2nd line support is losing you business. :-(

    Looking at the logfiles - from my untrained eye it looks like the game has installed on ther server but the the "world" does not load onto it.


    Examples from the logfile:


    Log file open, 03/31/19 22:49:19

    LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)

    LogWindows: File 'aqProf.dll' does not exist

    LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)

    LogWindows: File 'VtuneApi.dll' does not exist

    LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)

    LogWindows: File 'VtuneApi32e.dll' does not exist

    .........

    [2019.03.31-20.49.21:891][ 0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsAICharacter) passed in to UEngine::GetWorldFromContextObject().

    [2019.03.31-20.49.21:898][ 0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsBoidCharacter) passed in to UEngine::GetWorldFromContextObject().

    [2019.03.31-20.49.21:904][ 0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsInteractableAICharacter) passed in to UEngine::GetWorldFromContextObject().

    [2019.03.31-20.49.21:904][ 0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsLivestockCharacter) passed in to UEngine::GetWorldFromContextObject().

    [2019.03.31-20.49.21:905][ 0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsMountableCharacter) passed in to UEngine::GetWorldFromContextObject().

    [2019.03.31-20.49.21:905][ 0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsMountCharacter) passed in to UEngine::GetWorldFromContextObject().

    [2019.03.31-20.49.21:910][ 0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsPredatoryBirdCharacter) passed in to UEngine::GetWorldFromContextObject().


    And so on.....

    Anybody managed to get it working?


    I have two nitrado servers, both moved to Frankfurt location. Both show up the list fine but just get stuick on Loading when I try to connect and eventually say "lost connection to host".


    Anyone found a way to get it to work?


    Adr.