You can download the files from thier github
Posts by exclamarkserver
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HI,
did you removed the items/objects you are referring to from the types.xml file? If yes the items/objects will still despawn after some time.
Some people remove "Fence" and "Watchtower" from the types.xml and wonder why thier base gets deleted.
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Hi its seconds. Hope it helps.
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You also need CF (Community Framework) and @VPPNotifications
To add superadmin go to C:\Users\YourUser\AppData\Local\DayZ
if you done use the launchcode -config=serverDZ.cfg [email protected];@VPPNotifications;@VPPAdminTools
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Hi what did you messed up?
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I checked your files and it looks like the problem must be somewhere else.
What about the globals and events? did you edited something there?
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I dont think its possible without mods.
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You can put the files in A zip folder and attach it here. I take a look if i find the problem.
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Sounds like you edited something wrong, which files did you edited?
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There can only be 1 mapgrouppos.xml on the server, check the names.
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You can try put a low lifetime for the seachest in the types.xml and in the events you can enable deletable and aswell set a low lifetime there.
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Hi,
you can edit the rain, by editing the cfgweather.xml file.
If you want to have good weather you can use this cfgweather.xml file.
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After leaving the server off for about an hour it seems that it has corrected itself.
That's good to hear.
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Yes. Just transfer your files to the server. Don't forget to stop the server first.
Also check How to use your server's FTP
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I checked the files i can't see why the ADA should not spawn correct.
I think the problem is your current cars on the map, which don't despawn, to make the changes refecting ( the car changes only reflect on respawning cars)
1. To delete all ADA cars on the map, go to your events.xml file and find (VehicleOffroadHatchback)
2. Go to the line <active>1</active> and change it to <active>0</active>
3. Restart your server ( now the cars are deleted on map)
4. change <active>0</active> back to <active>1</active> and restart your server again (new cars will spawn, with the changes reflecting)
Try that out
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I'm having the same issue where none of my changes are working (not trying to reduce the number of zombies though). My changes consist of trying to get the Ada to spawn in with all the parts and items in the trunk and setting up new spawn locations for other items and increasing the amount of those items as well. But nothing I have done is working, it seems like there are even fewer Adas on the map since I have yet to find more than one and it was missing most of the parts for it. I've been following the steps given in guide videos on YouTube by Scalespeeder Gaming, but so far nothing works. I can not figure out why it's not working either and so far I've not had anything else go wrong in the game such as things that I haven't changed not working right, thankfully. I've done multi reinstalls of the game on the server as well as restarts every time I try making changes. I've even set everything back to default in between some of my attempts but still nothing works. Has anyone else had this issue and figured out how to get the mods to work?
Hi i can check if i see any problem in your files, regarning the ADA.
Put the events.xml, types.xml and cfgspawnabletypes.xml file, in a zip folder and attach it here, so i can have a closer look.
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Hi did you edited the server?
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Hi if you want to have less zombies go to the globals.xml file and look for the line (ZombieMaxCount) this is the Maximal limit of spawned zombies across all zones in map.
If you want to have weather changes reflecting, make sure to uncheck (use system time) and (persistent server time)
This makes the server starts every resart with the custom server time.