Ive checked all the usual is server down sites, many show reports in the past two hours spike! Would be nice to have 24 hour tech support we could call instead of having to wait or post here.... Can Administrador or someone please give us something to tell our players...
Posts by Kingadasouth96
Nitrado now has an official Discord server to bring communities, friends and other gamers together!
Join the Nitrado Community Discord now and share your experiences and knowledge with others!
-
-
I am also attempting to interface with my Nitrado Servers through a Discord bot I am coding. Is there anybody around I could possibly chat with and pick your brain for a moment pretty please? The Fileserver.php is handy though. Just new to this realm, Ive always coded in C or .net and never really used API until now.
-
I chose not to post it all for him with the intent of him learning a bit instead of copying and pasting. But good looking out..
-
In your spawnableTypes did you edit/add the parts like so:
<attachments chance="1.00">
<item name="CarRadiator" chance="1.00" />
</attachments>
-
1.50 is incorrect should 1.0 or 1.00
-
-
The servers are all named in the settings under the General tab. However when I first open the nitrado sign in page, where all my servers are listed only the one has the name displayed. I cant tell my 2x 32 slots a part aside from runtime dates...
-
-
Your M4 looks ok. But the other one I would change the min to zero as well. This tells the game the minimum amount of items to wait for before it spawns more. If its set to 8 and you have less, they spawn.
<type name="HockeyHelmet_White">
<nominal>0</nominal>
<lifetime>5600</lifetime>
<restock>0</restock>
<min>20</min> < --- Set this to 0 just to be safe.
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
Also as to why loot is still there: the lifetime value of an item is how long it will survive without interaction before de-spawning.
Double check if you can or if you can get anyone else to respond..Please correct me if I am wrong.
And just saw your question about zobie drops..
In CfgSpawnableTypes.Xml find your zambies and do like so:
<type name="ZmbF_ShortSkirt_stripes">
<cargo chance="1.00">
<item name="TacticalBaconCan" chance="1.00" />
</cargo>
<attachments preset="KingsHats" />
</type>
* I have a custom class named KingsHats
-
Were you trying to set just the Olga to prestine? if not and you want everything prestine make sure the top of cfgSpawnableTypes has the header like so:
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<spawnabletypes>
<damage min="0.1" max="0.2" />
-
As far as I know from Xbox pov, there is no means of obtaining, tracking, or banning by use of I.P (probably cuz the amount of info you can access from an IP) If your having a really big issue with alt accounts I suggest going with a Whitelist. There are ways of obtaining ip addresses however through use of sniffers etc and you could boot ppl with a stresser... but thats a whole lot more work than a WL...
-
So I just made another server for peaceful players, made me wonder if I can add them to the whitelist without having to shut down the server each time?
-
So it really serves the end user nothing at the momment then? I guess I just dont get why it wouldn't be elsewhere like the init file...Instead of there for us to think we can use lol..Thanks for the respoonse tho.
-
Anybody? I see the people who dont read and ask the same server restart question despite their being a pinned message describing the solution still get a response from mods.... But not mine
-
So Ive been fooling around on my test server trying to edit existing buildings in any way shape or form. I got into the MapGroupPos and located a group of building near me and attempted to delete them all together, replace the building, and also rotate it all in different trials. I guess my question is what good is it? What can we do with it? If nothing why is it even there? To make us feel like we have access or the ability to mod things we can't?
-
Hey guys,
King here inviting you all to come and check out my modded server! It is truly unlike any others. There is a Discord with details and a growing community. It is at a small cap right now but I plan to increase it as more players come.