Replace file (Your servers folder) Config/Trader/TraderObjects.txt
Posts by Jaeger90Patriot
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Unfortunately in german language, maybe goggle can translate (I am too busy atm to translate, sorry)
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If it’s show in FileZilla then it should be fine.
I never used the webinterface for years.
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Maybe there is no other way than a fresh reinstall on Xbox
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That’s bs.
You can put additional buildings to the map but you can’t delete existing BI created buildings from map.
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Get a fresh types.xml and upload it to your server via ftp and try again.
Also I suggest to edit the files on a local PC by using notepad++ and upload the edited files via FileZilla. -
That’s ok .
This Config Folder is your „profiles“ folder needed by many mods. -
lifetime in seconds
3888000 = 45 days
you can try 9999999 -
The more customers call the support and explain the problem the earlier we get a fix for that
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Also on top of the threads here you find a pinned thread Tutorials.
Take a look at the following tutorial , this is the basic way to install mods.[Tutorial english version] Installation of ZomBerry Admin Tools for DayZ PC version
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if you don’t want items to spawn set min and nominal to 0 (zero).
Deleting the whole code would be possible, but be careful!
in case of barrels , tents (e.g) they wouldn’t be persistent anymore and vanish after a short time.
Setting „count in map/cargo/hoarder/vehicle“ from 1 to 0 raise the chance to spawn an item , because the Central Economy (being responsible for spawning and deleting items) would not count these items and starts spawning even if there were enough items on the server. -
I assume you are talking about mod cabinets and lockers (maybe op_baseitems mod).
Doublecheck your types.xml , if you have addes these items correctly.
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No problem, you didn’t bother, I wish I had my PC here to help
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True.
Can you be more specific and give an example of your edits?
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I’m in a short holiday, so I only have my mobile.
But as far as I remember there is a vehicles.txt file in Config/trader.
There the parts are listed to spawn with.
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These edits don’t take affect instantly, it takes the lifetime (in seconds) of items to being deleted on the server.
You have to be patient.
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Take a look at the mod folder of weapon redux , maybe inside there is a special „types.xml“ delivered.
Or take a look at weapon redux workshops discussion, maybe you find one there.
A delivered types.xml of mods is never a replacement for your servers types.xml, you have to put the new content of mods types to the end of servers types BEFORE the last </types>
Sorry if my english sentences are a little bit confusing, my native language is german
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Take a look at my tutorial.
[Tutorial english version] Installation of ZomBerry Admin Tools for DayZ PC version
you have to call mods in Nitrado servers webinterface „further modifications“ instead of in the bat file.
@mod1;@mod2;@mod3.... -
We don’t have access to the batch file.
What for do you need this file?