Posts by benjaminparker

Dear forum members,
for some time now we have been creating and maintaining new ways to help game server admins with questions and problems as quickly as possible, e.g. our Guides section and the Nitrado Community Discord.

Therefore, we inform you that the Nitrado Forum will be closed on March 31, 2023. We are consolidating our community support to our Discord channel, which is faster and more efficient. We have also seen incredible growth in our community due to the hard work of our moderators and our bots. We are confident that this move will ensure that we provide the best support possible for our users.

Thank you to all members for your continued use of the forum!

Assistance with all questions concerning your Nitrado service can now be found in these spots:
Community Discord: https://discord.gg/nitrado
Guides section: https://server.nitrado.net/guides
Support Wizard: https://support.nitrado.net

    Decided to play this since its on the Game pass for xbox. Never played before. Start up fresh new world. Get the hang of crafting and mining, the usual I presume. Find an egg. Keep the egg for no reason. See an area that I want to get to. Start swimming and a dolphin comes up and starts pushing me. Dope. 10/10. When I get to land, as a joke I threw the egg at the dolphin as a "treat" and a baby chicken popped out of it. Scared the hell out of me because that's the last thing I expected to happen. Solid 12/10 rating thus far. Can't wait to play tomorrow.

    I've never been a fan of the running zombies in 7dtd, nor a big fan of how they can punch thru concrete/metal. The metal/concrete I can kinda be ok with as otherwise they would never get to you or even have a chance to. However I find it silly how every zombie can run at night. ferals I guess I can let slide as they are special infected.


    So I know I can disable it in the options, I'd probally make it so ferals can still run (albet 1 speed setting down), but normal zombies cannot run except on blood moon (even then 1 speed setting down from sprint). My question is what could I modify to make the game more balance to counteract the fact zombies will bascally never run (fast anyway).