Posts by johnjames42m

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    <type name="M4A1">

    <nominal>10</nominal>

    <lifetime>10800</lifetime>

    <restock>1800</restock>

    <min>7</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    <category name="weapons"/>

    <usage name="Military"/>

    <value name="Tier3"/>

    <value name="Tier4"/>

    </type>

    <type name="M4A1_Black">

    <nominal>0</nominal>

    <lifetime>7200</lifetime>

    <restock>0</restock>

    <min>0</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>

    <category name="weapons"/>

    </type>

    <type name="M4A1_Green">

    <nominal>0</nominal>

    <lifetime>7200</lifetime>

    <restock>0</restock>

    <min>0</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>

    <category name="weapons"/>

    </type>

    <type name="M4_CQBBttstck">

    <nominal>5</nominal>

    <lifetime>7200</lifetime>

    <restock>0</restock>

    <min>2</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    <category name="weapons"/>

    <usage name="Military"/>

    </type>

    <type name="M4_CarryHandleOptic">

    <nominal>5</nominal>

    <lifetime>7200</lifetime>

    <restock>1800</restock>

    <min>2</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    <category name="weapons"/>

    <usage name="Military"/>

    </type>

    <type name="M4_MPBttstck">

    <nominal>5</nominal>

    <lifetime>7200</lifetime>

    <restock>0</restock>

    <min>2</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    <category name="weapons"/>

    <usage name="Military"/>

    </type>

    <type name="M4_MPHndgrd">

    <nominal>5</nominal>

    <lifetime>7200</lifetime>

    <restock>0</restock>

    <min>2</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    <category name="weapons"/>

    <usage name="Military"/>

    </type>

    <type name="M4_OEBttstck">

    <nominal>5</nominal>

    <lifetime>7200</lifetime>

    <restock>0</restock>

    <min>2</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    <category name="weapons"/>

    <usage name="Military"/>

    </type>

    <type name="M4_PlasticHndgrd">

    <nominal>5</nominal>

    <lifetime>7200</lifetime>

    <restock>0</restock>

    <min>2</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    <category name="weapons"/>

    <usage name="Military"/>

    </type>

    <type name="M4_RISHndgrd">

    <nominal>5</nominal>

    <lifetime>7200</lifetime>

    <restock>0</restock>

    <min>2</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    <category name="weapons"/>

    <usage name="Military"/>

    </type>

    <type name="M4_RISHndgrd_Black">

    <nominal>0</nominal>

    <lifetime>7200</lifetime>

    <restock>0</restock>

    <min>0</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>

    <category name="weapons"/>

    </type>

    <type name="M4_RISHndgrd_Green">

    <nominal>0</nominal>

    <lifetime>7200</lifetime>

    <restock>0</restock>

    <min>0</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>

    <category name="weapons"/>

    </type>

    <type name="M4_Suppressor">

    <nominal>5</nominal>

    <lifetime>7200</lifetime>

    <restock>14400</restock>

    <min>2</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    <category name="weapons"/>

    <tag name="shelves"/>

    <usage name="Military"/>

    <value name="Tier2"/>

    <value name="Tier3"/>

    <value name="Tier4"/>

    </type>

    <type name="M4_T3NRDSOptic">

    <nominal>10</nominal>

    <lifetime>7200</lifetime>

    <restock>0</restock>

    <min>5</min>

    <quantmin>-1</quantmin>

    <quantmax>-1</quantmax>

    <cost>100</cost>

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    <category name="weapons"/>

    <usage name="Military"/>

    <value name="Tier3"/>

    <value name="Tier4"/>

    </type>

    Working for me, just edited for m4 and vss. I edited ecomony, spawn tables and type. Shut server down, game also shut down. Edit, upload, restart server and then game. Load server. I managed to get the M4 to spawn with scope, suppressor, guards, double mags and camo. However they spawn alot. Have to recheck the numbers. Haven't had the vss spawn yet.