I've never been a fan of the running zombies in 7dtd, nor a big fan of how they can punch thru concrete/metal. The metal/concrete I can kinda be ok with as otherwise they would never get to you or even have a chance to. However I find it silly how every zombie can run at night. ferals I guess I can let slide as they are special infected.
So I know I can disable it in the options, I'd probally make it so ferals can still run (albet 1 speed setting down), but normal zombies cannot run except on blood moon (even then 1 speed setting down from sprint). My question is what could I modify to make the game more balance to counteract the fact zombies will bascally never run (fast anyway).