Was Wondering if there is a possible way to restore the walls and bases as soon as a server reset the walls and full bases which people have worked hours on have dissapeared? any suggestions please
Walls/Tents Dissapearing
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- PS4
- Fxtb0ng
- Thread is marked as Resolved.
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have you made any changes to the game missions files as well?
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The IP Address has been changed multiple times also would that resolve the issue?
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Fences and tents have a lifetime of 45 days (3888000 seconds), then they disappear when untouched.
You must interact with them to start a new period of 45 days.
Put a camo net or a nail in the inventory.
changed ip has noting to do with disappearing things. -
isnt that something to do with persistance being off,ours is on?
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Even if persistence is on the max lifetime in Dayz is 45 days.
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The Persistence on Console is for Time not Server Persistence
Do interact frequently with the items, example Generator despawn if not touched in 7 days
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Was Wondering if there is a possible way to restore the walls and bases as soon as a server reset the walls and full bases which people have worked hours on have dissapeared? any suggestions please
You have probably changed the values in the economy.xml file, it should look like this:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<economy>
<dynamic init="1" load="1" respawn="1" save="1"/>
<animals init="1" load="0" respawn="1" save="0"/>
<zombies init="1" load="0" respawn="1" save="0"/>
<vehicles init="1" load="1" respawn="1" save="1"/>
<randoms init="0" load="0" respawn="1" save="0"/>
<custom init="0" load="0" respawn="0" save="0"/>
<building init="0" load="0" respawn="0" save="1"/>
<player init="1" load="1" respawn="1" save="1"/>
</economy>
You probably have dynamic load or save set to 0 by the sound of your first message there. It disables persistence for dynamic items, such as planks, tents and such.
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Was Wondering if there is a possible way to restore the walls and bases as soon as a server reset the walls and full bases which people have worked hours on have dissapeared? any suggestions please
You have probably changed the values in the economy.xml file, it should look like this:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<economy>
<dynamic init="1" load="1" respawn="1" save="1"/>
<animals init="1" load="0" respawn="1" save="0"/>
<zombies init="1" load="0" respawn="1" save="0"/>
<vehicles init="1" load="1" respawn="1" save="1"/>
<randoms init="0" load="0" respawn="1" save="0"/>
<custom init="0" load="0" respawn="0" save="0"/>
<building init="0" load="0" respawn="0" save="1"/>
<player init="1" load="1" respawn="1" save="1"/>
</economy>
You probably have dynamic load or save set to 0 by the sound of your first message there. It disables persistence for dynamic items, such as planks, tents and such.
If I'm understanding correctly, does this mean i could change save to 0 for a period of time, and every server restart would revert to the last save before the setting was changed?