Event <limit> Explanation?

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  • I'm currently having some issues with getting vehicles to spawn on my server by way of custom events that I set up. I'm troubleshooting and researching that right now. I stumbled across this old explanation, and I wanted to know if this information is still accurate, and maybe any further explanations about it:


    There are 4 modes for events, Child, Parent, Mixed & Custom:


    • Parent, each event location will spawn all child items.
    • Child, at each event location you would always find 1 random child type, ignoring child min/max values.
    • Mixed, at each event location you would find 1 random item, limited by its child's min/max values.
    • Custom, uses external XML file like territories.xml for numbers and locations.