the server keeps crashing continuously on every reboot after being online without problems for several days. I am attaching the crash log, maybe someone knows how to solve this situation. assistance has not answered me since this morning. the server has been offline for more than 4 hours, honestly I am very disappointed with Nitrado. and they also charge a lot of money!
Ok, the file extension “.crashstack” (which Nitrado provides) cannot be attached.. so I paste the log here:
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LowLevelFatalError [File:E:\build\Consoles\XB1_LostIsland_SERVER\Projects\ShooterGame\Source\ShooterGame\Private\PrimalItem.cpp] [Line: 7242]
Official Server crashed by trying to create PrimalItem from client-sent ItemNetInfo: PrimalItem_WeaponMiningDrill_C_27
KERNELBASE.dll!UnknownFunction (0x00007ff959229319) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FOutputDeviceWindowsError::Serialize() (0x00007ff6986d136a) + 0 bytes [e:\build\consoles\xb1_lostisland_server\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff69869f51a) + 0 bytes [e:\build\consoles\xb1_lostisland_server\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!UPrimalItem::CheckForInventoryDupes() (0x00007ff6976a3f42) + 49 bytes [e:\build\consoles\xb1_lostisland_server\projects\shootergame\source\shootergame\private\primalitem.cpp:7242]
ShooterGameServer.exe!UPrimalItem::InventoryLoadedFromSaveGame() (0x00007ff6976a2a1f) + 0 bytes [e:\build\consoles\xb1_lostisland_server\projects\shootergame\source\shootergame\private\primalitem.cpp:7152]
ShooterGameServer.exe!UPrimalInventoryComponent::LoadedFromSaveGame() (0x00007ff69765de9b) + 0 bytes [e:\build\consoles\xb1_lostisland_server\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:4846]
ShooterGameServer.exe!UWorld::LoadFromFile() (0x00007ff698e5c597) + 0 bytes [e:\build\consoles\xb1_lostisland_server\engine\source\runtime\engine\private\world.cpp:7267]
ShooterGameServer.exe!AShooterGameMode::LoadWorld() (0x00007ff6978ac2d5) + 24 bytes [e:\build\consoles\xb1_lostisland_server\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2835]
ShooterGameServer.exe!AShooterGameMode::LoadWorldFromFile() (0x00007ff69788d139) + 0 bytes [e:\build\consoles\xb1_lostisland_server\projects\shootergame\source\shootergame\private\shootergamemode.cpp:534]
ShooterGameServer.exe!AShooterGameMode::InitGame() (0x00007ff69789880a) + 0 bytes [e:\build\consoles\xb1_lostisland_server\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1607]
ShooterGameServer.exe!UWorld::InitializeActorsForPlay() (0x00007ff698e53517) + 53 bytes [e:\build\consoles\xb1_lostisland_server\engine\source\runtime\engine\private\world.cpp:3641]
ShooterGameServer.exe!UEngine::LoadMap() (0x00007ff698e2eea6) + 0 bytes [e:\build\consoles\xb1_lostisland_server\engine\source\runtime\engine\private\unrealengine.cpp:10555]
ShooterGameServer.exe!UEngine::Browse() (0x00007ff698e2b911) + 43 bytes [e:\build\consoles\xb1_lostisland_server\engine\source\runtime\engine\private\unrealengine.cpp:9214]
ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x00007ff69787f858) + 0 bytes [e:\build\consoles\xb1_lostisland_server\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:497]
ShooterGameServer.exe!UGameEngine::Init() (0x00007ff698c2a576) + 0 bytes [e:\build\consoles\xb1_lostisland_server\engine\source\runtime\engine\private\gameengine.cpp:686]
ShooterGameServer.exe!UShooterEngine::Init() (0x00007ff697879276) + 0 bytes [e:\build\consoles\xb1_lostisland_server\projects\shootergame\source\shootergame\private\shooterengine.cpp:238]
ShooterGameServer.exe!FEngineLoop::Init() (0x00007ff697387816) + 0 bytes [e:\build\consoles\xb1_lostisland_server\engine\source\runtime\launch\private\launchengineloop.cpp:2214]
ShooterGameServer.exe!GuardedMain() (0x00007ff69738415b) + 12 bytes [e:\build\consoles\xb1_lostisland_server\engine\source\runtime\launch\private\launch.cpp:128]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff69738959a) + 5 bytes [e:\build\consoles\xb1_lostisland_server\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff6973896f1) + 8 bytes [e:\build\consoles\xb1_lostisland_server\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff699c4a0ed) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff95afe7974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff95c63a2f1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff95c63a2f1) + 0 bytes [UnknownFile:0]
慌瑳删浥瑯畆据楴湯䌠楬湥剴条潤汬灕慤整
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and then I was also wondering why there are these phrases in Chinese !?
how can I get my server back online??