Does the player damage multiplier option change damage the player does or takes? If it is the damage the player does then is it all damage? Punching? Spear? Axe? Ranged? Does it increase damage from bows or guns? Will it effect harvest rates?
My main goal is to increase the damage of guns and bows in a hardcore server to make shooting things viable when trying to stay alive. If there is any way to get that to happen I would love some help as this is my first time in nitrado and setting up a server.