problem "event"
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- Xbox
- Luluu76
- Thread is marked as Resolved.
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Hi check the cfgspawnabletypes.xml because this file controlls with which attachments the car events spawn.
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Can you show me the event for the truck in the events.xml?
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<event name="VehicleTruck02">
<nominal>2</nominal>
<min>2</min>
<max>2</max>
<lifetime>60</lifetime>
<restock>60</restock>
<saferadius>0</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>1</cleanupradius>
<secondary>InfectedPolice</secondary>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="Truck_01_Covered_Orange"/>
</children>
</event>
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Hi thats odd.
<distanceradius>0</distanceradius> makes the cars spawn on top of each other, i would recommend making it atleast 5 for trucks.
I cant see why there is sticks spawning at your truck, try scanning the class names through the events.xml
Long Stick = LongWoodenStick
Short Stick = WoodenStick
Also scan trough cfgEffectArea.json if you touched it.
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Hi,
we have found the problem, the Trucks generates sticks under it when you have added sticks or fencekits and watchtowerkits in the truck.