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Hi check the cfgspawnabletypes.xml because this file controlls with which attachments the car events spawn.
Can you show me the event for the truck in the events.xml?
<flags deletable="0" init_random="0" remove_damaged="1"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="Truck_01_Covered_Orange"/>
Hi thats odd.
<distanceradius>0</distanceradius> makes the cars spawn on top of each other, i would recommend making it atleast 5 for trucks.
I cant see why there is sticks spawning at your truck, try scanning the class names through the events.xml
Long Stick = LongWoodenStick
Short Stick = WoodenStick
Also scan trough cfgEffectArea.json if you touched it.
we have found the problem, the Trucks generates sticks under it when you have added sticks or fencekits and watchtowerkits in the truck.