Will there be any servers available for us to us to host A20 on?
A20 Experimental Servers
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- Experimental
- Carlh62
- Thread is marked as Resolved.
Dear forum members,
for some time now we have been creating and maintaining new ways to help game server admins with questions and problems as quickly as possible, e.g. our Guides section and the Nitrado Community Discord.
Therefore, we inform you that the Nitrado Forum will be closed on March 31, 2023. We are consolidating our community support to our Discord channel, which is faster and more efficient. We have also seen incredible growth in our community due to the hard work of our moderators and our bots. We are confident that this move will ensure that we provide the best support possible for our users.
Thank you to all members for your continued use of the forum!
Assistance with all questions concerning your Nitrado service can now be found in these spots:
Community Discord: https://discord.gg/nitrado
Guides section: https://server.nitrado.net/guides
Support Wizard: https://support.nitrado.net
for some time now we have been creating and maintaining new ways to help game server admins with questions and problems as quickly as possible, e.g. our Guides section and the Nitrado Community Discord.
Therefore, we inform you that the Nitrado Forum will be closed on March 31, 2023. We are consolidating our community support to our Discord channel, which is faster and more efficient. We have also seen incredible growth in our community due to the hard work of our moderators and our bots. We are confident that this move will ensure that we provide the best support possible for our users.
Thank you to all members for your continued use of the forum!
Assistance with all questions concerning your Nitrado service can now be found in these spots:
Community Discord: https://discord.gg/nitrado
Guides section: https://server.nitrado.net/guides
Support Wizard: https://support.nitrado.net
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i wanna know the same, I used to rent a server here for A19 and play with friends, so hopefully they have A20 as well, if not, i'm going to have to switch, which is unfortunate.
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I am sure there will. Usually though there is a delay between the game being available for us to download the client (Which is now) and the server side version hitting.
Just a case of patience guys....
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i need this to be up cant play till it is have 20 guys waiting to play
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same, i just launched with Nitrado, it's still A19...
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As do we all - but you will unfortunately have to wait mate.
I'm the first to poke at Nitrado - but in fairness the client files have only just been released - Nitrado have to get the server files and do whatever they have to do in order to roll it out to everyone.
I just reinstalled my server (Experimental Branch) and it is still 19.6.
Doesn't take more than a few hours normally - so hang in there!
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As do we all - but you will unfortunately have to wait mate.
I'm the first to poke at Nitrado - but in fairness the client files have only just been released - Nitrado have to get the server files and do whatever they have to do in order to roll it out to everyone.
I just reinstalled my server (Experimental Branch) and it is still 19.6.
Doesn't take more than a few hours normally - so hang in there!
by the way, you seem pretty experienced with Nitrado, do you know if I can see what my versions are from Nitrado UI? i only saw A19 from the logs..
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Only from the logs and usually it does populate on the top left part of the web interface where you have userid etc. after a period of time once installed....
Just noticed my server has gone offline so it is possible they are updating to A20 now......
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As do we all - but you will unfortunately have to wait mate.
I'm the first to poke at Nitrado - but in fairness the client files have only just been released - Nitrado have to get the server files and do whatever they have to do in order to roll it out to everyone.
I just reinstalled my server (Experimental Branch) and it is still 19.6.
Doesn't take more than a few hours normally - so hang in there!
by the way, you seem pretty experienced with Nitrado, do you know if I can see what my versions are from Nitrado UI? i only saw A19 from the logs..
its on the left side when your in the web interface should show 19.6 if your in experimental.
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thanks, guess we just need to be patience
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Do we have to do anything to update our experimental versions on the hosted server once they do update from 19.6? Or will they automatically do it, especially for new servers?
Thanks - Curious
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hello
the servers are updated automatically
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Nice.. so just gotta wait for that to happen.. any idea if it will be today?
Appreciate your rapid response also Diana
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I used my server for a new installation of 7 Days alpha 20 but server restarts constantly.
Error:
Code- 2021-12-06T22:23:18 0.494 ERR [EOS] Native library or one of its dependencies not found (e.g. no Microsoft Visual C Redistributables 2022)
- 2021-12-06T22:23:18 0.503 EXC EOSSDK-Win64-Shipping
- at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize(intptr)
- at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions options) [0x0000f] in <4f1647e918fc4da4b7596a094c95e434>:0
- at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0001f] in <8aa353f1b2f74de7a462db7ce1e4f74a>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
Is this a known issue?
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just a quick check up and see if anyone has A20 on Nitrado?
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I'm having the same errors, I submitted a ticket cause I wasnt sure what it was doing. It's also (or was) stuck in a restart loop. They are probably updating files to the experimental for us.. hopefully..
I am bored.
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Server is 19.6 , DIAN is not updated automatically.
DIAN I also tried reinstalling the server, install 19.6
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i saw experiemental branch, but you gotta manually select it from "Change Game" option and install it.
not sure if that's the A20 or not tho
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I switch to experimental branch from "Change Game" it seems it installed but I am getting this log:
Code- Mono path[0] = 'C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Managed'
- Mono config path = 'C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/MonoBleedingEdge/etc'
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- FMOD failed to get number of drivers ... : "Error initializing output device. " (60)
- FMOD failed to get number of drivers ... : "Error initializing output device. " (60)
- FMOD initialized on nosound output
- Begin MonoManager ReloadAssembly
- - Completed reload, in 4.558 seconds
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported.
- ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- UnloadTime: 3.285900 ms
- 2021-12-06T16:19:36 0.002 INF [GSM] Singleton Initialized...
- 2021-12-06T16:19:36 0.083 INF [Platform] Init
- 2021-12-06T16:19:36 0.231 INF [Platform] Using native platform: Steam
- 2021-12-06T16:19:36 0.233 INF [Platform] Using cross platform: EOS
- 2021-12-06T16:19:36 0.234 INF [Platform] Using server platform: Steam
- 2021-12-06T16:19:36 0.234 INF [Platform] Initializing Steam
- 2021-12-06T16:19:36 0.235 INF Starting PlayerInputManager...
- 2021-12-06T16:19:37 0.833 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
- 2021-12-06T16:19:37 0.848 INF [Platform] Initializing EOS
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/SERVICES/MYADDRESS_2_SHARE/ftproot/sevendaysexperimental/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping
- 2021-12-06T16:19:37 0.961 ERR [EOS] Native library or one of its dependencies not found (e.g. no Microsoft Visual C Redistributables 2022)
- 2021-12-06T16:19:37 0.970 EXC EOSSDK-Win64-Shipping
- at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize(intptr)
- at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions options) [0x0000f] in <4f1647e918fc4da4b7596a094c95e434>:0
- at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0001f] in <8aa353f1b2f74de7a462db7ce1e4f74a>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Platform.EOS.Api:CreatePlatformInterface(EosCreds, Boolean)
- Platform.EOS.Api:InitClientApis()
- Platform.EOS.Api:Init(IPlatform)
- Platform.AbsPlatform:Init()
- Platform.PlatformManager:Init()
- GameManager:Awake()