Just rented a server and having problems launching with mods

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  • I'm not sure where I went wrong. I uploaded the mod files to the server and listed all the @mod names. I'm not sure which ones need to be in Additional Mods vs Additional Server Mods. These are the mods used - @ace;@ACE Compats - RHS Compats;@Advanced AI Command;@Advanced Rappelling;@Advanced Sling Loading;@Advanced Towing;@Advanced Urban Rappelling;@ALiVE;@All-in-One Command Menu (Deluxe);@CBA_A3;@Community Factions Project (CFP);@CUP ACE3 Compatibility Addon - Vehicles;@CUP ACE3 Compatibility Addon - Weapons;@CUP Terrains - Core;@CUP Terrains - CWA;@CUP Terrains - Maps;@CUP Units;@CUP Vehicles;@CUP Weapons;@Eden Objects;@Enhanced GPS;@Enhanced Map;@Enhanced Movement;@No More Aircraft Bouncing;@Project OPFOR;@RHSAFRF;@RHSGREF;@RHSSAF;@RHSUSAF;@Spyder Addons

    log file attached

  • This is due to the number of mods that are all installed on your server.


    The query has a limited number of mods that can be passed in the query.


    As you can see in the log, there are too many mods here, which can not all be transferred via query,


    which is why this error message appears and the client probably won't get all the mods it needs delivered via the query.