Hi my Server Crashstacks every 12 Hour.
The Support can't do anything. I called them 6-7 Times in 3 Days nothing changes.
The Crash is:
Fatal error!
VERSION: 329.45
ShooterGameServer.exe!UObject::CallFunction() (0x00007ff7b67f66f6) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:372]
ShooterGameServer.exe!UObject::ProcessContextOpcode() (0x00007ff7b680694c) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff7b6806d4f) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGameServer.exe!UObject::CallFunction() (0x00007ff7b67f69e9) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff7b6806d4f) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGameServer.exe!UObject::CallFunction() (0x00007ff7b67f69e9) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGameServer.exe!UObject::ProcessContextOpcode() (0x00007ff7b680694c) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff7b6806d4f) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff7b67dc6be) + 19 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff7b6806bcc) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff7b6c30750) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\actor.cpp:647]
ShooterGameServer.exe!AActor::BeginPlay() (0x00007ff7b6c19dcb) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\actor.cpp:2753]
ShooterGameServer.exe!APrimalTargetableActor::BeginPlay() (0x00007ff7b53fed13) + 0 bytes [e:\build\gen2dlc\projects\shootergame\source\shootergame\private\primaltargetableactor.cpp:79]
ShooterGameServer.exe!APrimalStructure::BeginPlay() (0x00007ff7b528af6f) + 0 bytes [e:\build\gen2dlc\projects\shootergame\source\shootergame\private\primalstructure.cpp:240]
ShooterGameServer.exe!UWorld::LoadFromFile() (0x00007ff7b6efdf2d) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\world.cpp:6727]
ShooterGameServer.exe!AShooterGameMode::LoadWorld() (0x00007ff7b56ad871) + 448 bytes [e:\build\gen2dlc\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2634]
ShooterGameServer.exe!AShooterGameMode::InitGame() (0x00007ff7b5672a9c) + 0 bytes [e:\build\gen2dlc\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1437]
ShooterGameServer.exe!UWorld::InitializeActorsForPlay() (0x00007ff7b6efbd26) + 45 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\world.cpp:3236]
ShooterGameServer.exe!UEngine::LoadMap() (0x00007ff7b6ecba7c) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\unrealengine.cpp:10316]
ShooterGameServer.exe!UEngine::Browse() (0x00007ff7b6eb4efb) + 43 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\unrealengine.cpp:8998]
ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x00007ff7b55f529f) + 98 bytes [e:\build\gen2dlc\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:338]
ShooterGameServer.exe!UGameEngine::Init() (0x00007ff7b6d07156) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\gameengine.cpp:738]
ShooterGameServer.exe!UShooterEngine::Init() (0x00007ff7b55d18eb) + 0 bytes [e:\build\gen2dlc\projects\shootergame\source\shootergame\private\shooterengine.cpp:385]
ShooterGameServer.exe!FEngineLoop::Init() (0x00007ff7b4be4f00) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\launch\private\launchengineloop.cpp:2113]
ShooterGameServer.exe!GuardedMain() (0x00007ff7b4be4a82) + 12 bytes [e:\build\gen2dlc\engine\source\runtime\launch\private\launch.cpp:128]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff7b4be4b8a) + 5 bytes [e:\build\gen2dlc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff7b4be871c) + 17 bytes [e:\build\gen2dlc\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7b7bdeaed) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb351a7974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb354ca261) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb354ca261) + 0 bytes [UnknownFile:0]
慌瑳删浥瑯畆据楴湯丠瑥敄捡楴慶整
Only a new Savegame solves the problem but after 12 hours it comes back.
Pls help I just want to play with Friends but we dont feel like to play anymore because of that.