Mods for Xbox

Dear forum members,
for some time now we have been creating and maintaining new ways to help game server admins with questions and problems as quickly as possible, e.g. our Guides section and the Nitrado Community Discord.

Therefore, we inform you that the Nitrado Forum will be closed on March 31, 2023. We are consolidating our community support to our Discord channel, which is faster and more efficient. We have also seen incredible growth in our community due to the hard work of our moderators and our bots. We are confident that this move will ensure that we provide the best support possible for our users.

Thank you to all members for your continued use of the forum!

Assistance with all questions concerning your Nitrado service can now be found in these spots.
Community Discord: https://discord.gg/nitrado
Guides section: https://server.nitrado.net/guides
Support Wizard: https://support.nitrado.net
  • It's interesting that you've been told by Keen that it's a Nitrado issue, because I got told last week (by Nitrado) that it was a Keen issue and out of Nitrado's hands


    Well, I'm going to raise support tickets with both and see what happens (probably nothing)


    Wish me luck

    Keen readded back support last week. If it makes you feel better bro my crossplay server hosted at nitrado also had mods and works on xbox :-)

  • I really really really want to know the roadblock for why exactly mods are unavailable. blueprints and scripts are, and those both use mod.io, same as mods. the box version of the game is capable of running mods. mods can be used on the pc servers. so what is the roadblock here.

  • well since Nitrado is not going to fix this issue im going to look into a new provider at the end of my month with them.. ive talked to many others as well as with the guys from Keen and they told me that it seems that Nitrado is the only ones that are having this problem that all the other providers are using mods without any problems..