Custom Loot Drop Quality Coming Up Random

Dear forum members,
for some time now we have been creating and maintaining new ways to help game server admins with questions and problems as quickly as possible, e.g. our Guides section and the Nitrado Community Discord.

Therefore, we inform you that the Nitrado Forum will be closed on March 31, 2023. We are consolidating our community support to our Discord channel, which is faster and more efficient. We have also seen incredible growth in our community due to the hard work of our moderators and our bots. We are confident that this move will ensure that we provide the best support possible for our users.

Thank you to all members for your continued use of the forum!

Assistance with all questions concerning your Nitrado service can now be found in these spots:
Community Discord: https://discord.gg/nitrado
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  • Hi Guys

    I wanted to start by saying sorry if this question has been posted before, I was unable to find it. I just started my own Nitrado server and have been playing around with the coding. I am trying to create custom loot drops on my Crystal Isle map. (IE white drop=starter) and so on. I have been using the 3rd party Beacon app to create my drops and then copying the Game ini files (provided by the beacon app) and then posting them into my Game ini setting. My question and issue is, when I created my starter drop(white Drop) with the beacon app and I added primitive flak gear, why am I get other Quality (Ramshackle and Apprentice) flak gear in my drops. Now that I added my "Gear/Weapons" drop (yellow) that also contains flak gear with quality set to Mastercraft, why it is my starter drops flak gear is spawning at Mastercraft and Ascendant quality?

    Any Answers/Comments/Suggestions/Help is greatly appreciated


    Thank you

    Gator