Happy Monday folks, we got some quick fixes to drop on you. So here we go:
- Fixed the bug where pistol holsters would not decay.
- Fixed the bug where some military area assets would not block sentry vision.
- Fixed the bug where cutting pistol holsters would give rags instead of animal skin.
- Fixed the bug where "UseMapBasedBuildingRestriction" config variable did not work.
- Possible fix for the bug where sometimes when chopping action is completed, sticks would disappear.
- Pistol holsters are now repairable with sewing kits.
- M1 clip is now repairable with toolboxes.
Hope you enjoy! Till next time.
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